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:c = speed of light

:c/10 spaceship A spaceship travelling at one tenth of the speed of light. The first such spaceship to be discovered was the orthogonally traveling copperhead, found by 'zdr' on 5 March 2016. Simon Ekström found the related fireship two weeks later. A Caterloopillar can theoretically be configured to move at c/10, but there are technical difficulties with speeds of the form 4n+2, and as of October 2017 this has not been done in practice.

:c/12 spaceship A spaceship travelling at one twelfth of the speed of light. The only diagonal spaceships that are currently known to move at this speed are the Corderships. An orthogonal Caterloopillar has been configured to move at c/12.

:c/2 spaceship A spaceship travelling at half the speed of light. Such spaceships necessarily move orthogonally. The first to be discovered was the LWSS. For other examples see Coe ship, ecologist, flotilla, hammerhead, hivenudger, HWSS, MWSS, puffer train, puff suppressor, pushalong, Schick engine, sidecar, still life tagalong and x66.

:c/3 spaceship A spaceship travelling at one third of the speed of light. All known c/3 spaceships travel orthogonally. The first was 25P3H1V0.1, found in August 1989 by Dean Hickerson. For further examples see brain, dart, edge-repair spaceship, fly, turtle and wasp.

:c/4 spaceship A spaceship travelling at one quarter of the speed of light. The first such spaceship to be discovered was, of course, the glider, and this remained the only known example until December 1989, when Dean Hickerson found the first orthogonal example, 119P4H1V0, and also a new diagonal example (the big glider). For other examples see B29, Canada goose, crane, Enterprise, edge-repair spaceship (third pattern), non-monotonic, Orion, quarter, sparky, swan and tagalong. It is known that c/4 is the fastest possible speed for a (45-degree) diagonal spaceship.

:c/5 spaceship A spaceship travelling at one fifth of the speed of light. The first such spaceship to be discovered was the snail, found by Tim Coe in January 1996. The first diagonally moving example, 295P5H1V1, was found by Jason Summers in November 2000. In January 2005, Summers found the smaller diagonal specimen shown below.

	..........OO..........
	.........O..O.........
	........OO............
	.........O.OO.........
	..........O.OOO.......
	..........OO.OOO......
	............O....OO...
	............OOO....OO.
	..O.........O.O.......
	.OOO........O..O......
	O...OO................
	O..O.O.......OO.O..O..
	.O.OO.OOOO...O...OOOO.
	....OO.O...OO.......O.
	....OO.OO..O.........O
	.....O...O........O.OO
	...........O.......O..
	......O.....O......O..
	......O.....O..O......
	.......O...OO...OO....
	.......O....OO.O......
	..............OO......
A Caterloopillar has also been configured to move at c/5.

:c/6 spaceship A spaceship travelling at one sixth of the speed of light. The first such spaceship to be discovered was the dragon, found by Paul Tooke in April 2000. The first diagonally moving example was the seal, found by Nicolay Beluchenko in September 2005. Another orthogonal c/6 spaceship, found by Paul Tooke in March 2006, is shown below.

	..O..............O..................................O.....
	O..O..OOO.......O.OOOO...............OO...........OO.O....
	O..O............OOO.O.O.........O.....O.......O...O.......
	.O.O..O.....................OOO..O.O.OOO.....O.O.O....O...
	..OO......O....O................OOOOOO..O..O...O...O..O...
	.O.O...OO.....O...OO......OO.OO..O..OO..O.O.OO..O.........
	..O.....O.OO..O...OO......OO....O.O.O..O..O.O.O......OO..O
	..O....OOO..O.........OOO.......OOO.O.OO.....O.......OOO.O
	............OOOOOOOOO...O........OO.OOO...OOOO.........O.O
	..........................................................
	............OOOOOOOOO...O........OO.OOO...OOOO.........O.O
	..O....OOO..O.........OOO.......OOO.O.OO.....O.......OOO.O
	..O.....O.OO..O...OO......OO....O.O.O..O..O.O.O......OO..O
	.O.O...OO.....O...OO......OO.OO..O..OO..O.O.OO..O.........
	..OO......O....O................OOOOOO..O..O...O...O..O...
	.O.O..O.....................OOO..O.O.OOO.....O.O.O....O...
	O..O............OOO.O.O.........O.....O.......O...O.......
	O..O..OOO.......O.OOOO...............OO...........OO.O....
	..O..............O..................................O.....
A Caterloopillar can theoretically be configured to move at c/6, but there are technical difficulties with speeds of the form 4×+2, and as of October 2017 this has not been done in practice.

:c/7 spaceship A spaceship travelling at one seventh of the speed of light. The first such spaceship to be discovered was the diagonally traveling lobster, found by Matthias Merzenich in August 2011. The first known orthogonal c/7 spaceship was the loafer, discovered by Josh Ball in February 2013. A Caterloopillar has been configured to move at c/7.

:CA = cellular automaton

:caber tosser Any pattern whose population is asymptotic to c.log(t) for some constant c, and which contains a glider (or other spaceship) bouncing between a slower receding spaceship and a fixed reflector which emits a spaceship (in addition to the reflected one) whenever the bouncing spaceship hits it.

As the receding spaceship gets further away the bouncing spaceship takes longer to complete each cycle, and so the extra spaceships emitted by the reflector are produced at increasingly large intervals. More precisely, if v is the speed of the bouncing spaceship and u the speed of the receding spaceship, then each interval is (v+u)/(v-u) times as long as the previous one. The population at time t is therefore n.log(t)/log((v+u)/(v-u)) + O(1), where n is the population of one of the extra spaceships (assumed constant).

The first caber tosser was built by Dean Hickerson in May 1991.

:Callahan G-to-H A stable glider reflector and glider-to-Herschel converter discovered by Paul Callahan in November 1998. Its recovery time is 575 ticks. The initial stage converts two gliders into a Herschel. A ghost Herschel in the pattern below marks the output location:

	....O.........O...................
	....OOO.....OOO...................
	.O.....O...O......................
	..O...OO...OO.....................
	OOO...............................
	.........O........................
	........O.O.......................
	........O.O.......................
	.........O........................
	...............................O..
	...............................O..
	....................OO.........OOO
	..............OO....OO...........O
	........OO...OO...................
	.......O..O....O..................
	..OO....OO........................
	.O.O..............................
	.O................................
	OO................................
	..........OO......................
	..........O.......................
	...........OOO....................
	.............O....................

The glider from the southeast can be supplied by an Fx77 + L112 + Fx77 Herschel track, or by reflecting the output Herschel's FNG as in the p8 G-to-H. See also Silver reflector, Silver G-to-H.

:Cambridge pulsar CP 48-56-72 = pulsar (The numbers refer to the populations of the three phases. The Life pulsar was indeed discovered at Cambridge, like the first real pulsar a few years earlier.)

:Canada goose (c/4 diagonally, p4) Found by Jason Summers, January 1999. It consists of a glider plus a tagalong.

	OOO..........
	O.........OO.
	.O......OOO.O
	...OO..OO....
	....O........
	........O....
	....OO...O...
	...O.O.OO....
	...O.O..O.OO.
	..O....OO....
	..OO.........
	..OO.........
At the time of its discovery the Canada goose was the smallest known diagonal spaceship other than the glider, but this record has since been beaten, first by the second spaceship shown under Orion, and more recently by quarter.

:candelabra (p3) By Charles Trawick. See also the note under cap.

	....OO....OO....
	.O..O......O..O.
	O.O.O......O.O.O
	.O..O.OOOO.O..O.
	....O.O..O.O....
	.....O....O.....

:candlefrobra (p3) Found by Robert Wainwright in November 1984.

	.....O....
	.O.OO.O.OO
	O.O...O.OO
	.O....O...
	.....OO...
The following diagram shows that a pair of these can act in some ways like killer toads. See also snacker.
	....O...........O....
	OO.O.OO.O...O.OO.O.OO
	OO.O...O.O.O.O...O.OO
	...O....O...O....O...
	...OO...........OO...
	.....................
	.....................
	.........OOO.........
	.........O..O........
	.........O...........
	.........O...O.......
	.........O...O.......
	.........O...........
	..........O.O........

:canoe (p1)

	...OO
	....O
	...O.
	O.O..
	OO...

:cap The following induction coil. It can also easily be stabilized to form a p3 oscillator. See candelabra for a slight variation on this.

	.OO.
	O..O
	OOOO

:carnival shuttle (p12) Found by Robert Wainwright in September 1984 (using MW emulators at the end, instead of the monograms shown here).

	.................................O...O
	OO...OO..........................OOOOO
	.O.O.O...O..O......OO...O..O.......O..
	.OO.OO..OO...OO....OO..OO...OO....O.O.
	.O.O.O...O..O......OO...O..O.......O..
	OO...OO..........................OOOOO
	.................................O...O

:carrier = aircraft carrier

:casing That part of the stator of an oscillator which is not adjacent to the rotor. Compare bushing.

:catacryst A 58-cell quadratic growth pattern found by Nick Gotts in April 2000. This was formerly the smallest known pattern with superlinear growth, but has since been superseded by the related metacatacryst, and later by Gotts dots, wedge, 26-cell quadratic growth, 25-cell quadratic growth, 24-cell quadratic growth, and switch-engine ping-pong.

The catacryst consists of three arks plus a glider-producing switch engine. It produces a block-laying switch engine every 47616 generations. Each block-laying switch engine has only a finite life, but the length of this life increases linearly with each new switch engine, so that the pattern overall grows quadratically, as an unusual type of MMS breeder.

:Catagolue An online database of objects in Conway's Game of Life and similar cellular automata, set up by Adam P. Goucher in 2015 at http://catagolue.appspot.com. It gathers data from a distributed search of random initial configurations and records the eventual decay products. Within a year of operation it had completed a census of the ash objects from over two trillion asymmetric 16×16 soups. As of October 2017, over two hundred trillion ash objects have been counted, from nearly ten trillion asymmetric soups.

It is often possible to find equivalent glider synthesis recipes for selected parts of long-running active reactions. Results from these random soup searches have made it possible to find efficient construction methods for thousands of increasingly rare still lifes and oscillators, and the occasional puffer or spaceship. In many of these cases a glider synthesis was previously very difficult or unknown.

:catalyst An object that participates in a reaction but emerges from it unharmed. All eaters are catalysts. Some small still lifes can act as catalysts in some situations, such as the block, ship, and tub. The still lifes and oscillators that form a conduit are examples of catalysts.

A relatively rare form of catalysis occurs in a transparent debris effect, where the catalyst in question is completely destroyed and then rebuilt. The term is also sometimes used for a modification of an active reaction in a rake by passing spaceships.

:catch and throw A technology used (e.g., in the Caterpillar) to adjust the timing of a glider by turning it into a stationary object using one interaction, and then later restoring it using a second interaction. The interations are caused by passing objects which are not otherwise affected. The direction of the glider is not usually changed.

Here is an example where a glider is turned into a boat by the first LWSS, and is then restored by the remaining spaceships:

	..................................OO.............OO.......OOOO.
	................................O....O..........OO.OOOO...O...O
	...............................O.................OOOOOO...O....
	...............................O.....O............OOOO.....O..O
	.O.............................OOOOOO..........................
	..O............................................................
	OOO............................................................
	...............................................................
	...............................................................
	...............................................................
	...............................................................
	...............................................................
	...OOOO........................................................
	...O...O.......................................................
	...O...........................OO..............................
	....O..O......................OO.OOO...........................
	...............................OOOOO...........................
	................................OOO............................

:caterer (p3) Found by Dean Hickerson, August 1989. Compare with jam. In terms of its minimum population of 12 this is the smallest p3 oscillator. See also double caterer and triple caterer.

	..O.....
	O...OOOO
	O...O...
	O.......
	...O....
	.OO.....
More generally, any oscillator which serves up a bit in the same manner may be referred to as a caterer.

:Caterloopillar A family of adjustable-speed spaceships constructed by Michael Simkin in 2016, based on an "engineless caterpillar" idea originally proposed by David Bell. The front and back halves of Caterloopillars each function as universal constructors, with each half constructing the building blocks of the other half, while also reading and moving a construction tape. The overall design is reminiscent of M.C. Escher's lithograph "Drawing Hands". The name "Caterloopillar" is a reference to Douglas Hofstader's Strange Loop concept.

Simkin has written an automated script that can construct a Caterloopillar for any rational speed strictly less than c/4, with some exceptions. Speeds closer to the c/4 limit in general require larger constructions, and for any given computer system it is easy to choose a speed that makes it impractical to construct a Caterloopillar.

As of October 2017 one significant remaining exception is that Caterloopillars with periods c/(6+4N) can't be constructed. This is only a limitation of the current construction script, not of the underlying Caterloopillar toolkit. For technical reasons, the lowest speed that the current script can produce is around c/95. The slowest Caterloopillars that have been explicitly constructed to date are c/87 and c/92. These are among the smallest in terms of population, though their bounding boxes are larger than some of the higher-speed Caterloopillars.

:Caterpillar A spaceship that works by laying tracks at its front end. The first example constructed was a p270 17c/45 spaceship built by Gabriel Nivasch in December 2004, based on work by himself, Jason Summers and David Bell. This Caterpillar has a population of about 12 million in each generation and was put together by a computer program that Nivasch wrote. At the time it was by far the largest and most complex Life object ever constructed, and it is still one of the largest in terms of population.

The 17c/45 Caterpillar is based on the following reaction between a pi-heptomino and a blinker:

	...............O
	O.............OO
	O............OO.
	O.............OO
	...............O
In this reaction, the pi moves forward 17 cells in the course of 45 generations, while the blinker moves back 6 cells and is rephased. This reaction has been known for many years, but it was only in September 2002 that David Bell suggested that it could be used to build a 17c/45 spaceship, based on a reaction he had found in which pis crawling along two rows of blinkers interact to emit a glider every 45 generations. Similar glider-emitting interactions were later found by Gabriel Nivasch and Jason Summers. The basic idea of the spaceship design is that streams of gliders created in this way can be used to construct fleets of standard spaceships which convey gliders to the front of the blinker tracks, where they can be used to build more blinkers.

A different Caterpillar may be possible based on the following reaction, in which the pattern at top left reappears after 31 generations displaced by (13,1), having produced a new NW-travelling glider. In this case the tracks would be waves of backward-moving gliders.

	.OO.....................
	...O....................
	...O.OO.................
	OOO....O................
	.......O................
	.....OOO................
	........................
	........................
	........................
	........................
	........................
	........................
	.....................OOO
	.....................O..
	......................O.
For other Caterpillar-type constructions see Centipede, waterbear, half-baked knightship, and Caterloopillar.

:CatForce An optimized search program written by Michael Simkin in 2015, using brute-force enumeration of small Spartan objects in a limited area, instead of a depth-first tree search. One major purpose of CatForce is to find glider-constructible completions for signal conduits. An early CatForce discovery was the B60 conduit, which enabled a record-breaking new glider gun.

:Catherine wheel = pinwheel

:cauldron (p8) Found in 1971 independently by Don Woods and Robert Wainwright. Compare with Hertz oscillator.

	.....O.....
	....O.O....
	.....O.....
	...........
	...OOOOO...
	O.O.....O.O
	OO.O...O.OO
	...O...O...
	...O...O...
	....OOO....
	...........
	....OO.O...
	....O.OO...

:cavity = eater plug

:cell The fundamental unit of space in the Life universe. The term is often used to mean a live cell - the sense is usually clear from the context.

:cellular automaton A certain class of mathematical objects of which Life is an example. A cellular automaton consists of a number of things. First there is a positive integer n which is the dimension of the cellular automaton. Then there is a finite set of states S, with at least two members. A state for the whole cellular automaton is obtained by assigning an element of S to each point of the n-dimensional lattice Zn (where Z is the set of all integers). The points of Zn are usually called cells. The cellular automaton also has the concept of a neighbourhood. The neighbourhood N of the origin is some finite (nonempty) subset of Zn. The neighbourhood of any other cell is obtained in the obvious way by translating that of the origin. Finally there is a transition rule, which is a function from SN to S (that is to say, for each possible state of the neighbourhood the transition rule specifies some cell state). The state of the cellular automaton evolves in discrete time, with the state of each cell at time t+1 being determined by the state of its neighbourhood at time t, in accordance with the transition rule.

There are some variations on the above definition. It is common to require that there be a quiescent state, that is, a state such that if the whole universe is in that state at generation 0 then it will remain so in generation 1. (In Life the OFF state is quiescent, but the ON state is not.) Other variations allow spaces other than Zn, neighbourhoods that vary over space and/or time, probabilistic or other non-deterministic transition rules, etc.

It is common for the neighbourhood of a cell to be the 3×...×3 (hyper)cube centred on that cell. (This includes those cases where the neighbourhood might more naturally be thought of as a proper subset of this cube.) This is known as the Moore neighbourhood.

:census A count of the number of different individual Life objects within one larger object, most often the final ash of a random soup experiment. This includes the number of blocks, blinkers, gliders, and other common objects, as well as any rarer larger still lifes, oscillators or spaceships.

:centinal (p100) Found by Bill Gosper. This combines the mechanisms of the p46 and p54 shuttles (see twin bees shuttle and p54 shuttle).

	OO................................................OO
	.O................................................O.
	.O.O.....................OO.....................O.O.
	..OO........O............OO............OO.......OO..
	...........OO..........................O.O..........
	..........OO.............................O..........
	...........OO..OO......................OOO..........
	....................................................
	....................................................
	....................................................
	...........OO..OO......................OOO..........
	..........OO.............................O..........
	...........OO..........................O.O..........
	..OO........O............OO............OO.......OO..
	.O.O.....................OO.....................O.O.
	.O................................................O.
	OO................................................OO

:Centipede (31c/240 orthogonally, p240) The smallest known 31c/240 spaceship, constructed by Chris Cain in September 2014 as a refinement of the shield bug.

:century (stabilizes at time 103) This is a common pattern which evolves into three blocks and a blinker. In June 1996 Dave Buckingham built a neat p246 gun using a century as the engine. See also bookend and diuresis.

	..OO
	OOO.
	.O..

:channel A lane or signal path used in construction circuitry. Until the invention of single-channel construction arms, signals in a channel would usually be synchronized with one or more coordinated signals on other paths, as in the Gemini, which used twelve channels to run three construction arms simultaneously, or the 10hd Demonoid which needed only two channels. See also Geminoid.

:chaotic growth An object whose fate is unknown, other that it seemingly grows forever in an unpredictable manner. In Life, no pattern has yet been found that is chaotic. This is in contrast to many other Life-like rules, where even small objects can appear to grow chaotically.

It is possible that chaotic growth may occur rarely or even regularly for large enough random Life objects, but if so the minimum size of such patterns must be larger than what can currently be experimentally simulated (but see novelty generator).

In any case, it is not decidable whether a pattern that apparently grows randomly forever is in fact displaying chaotic growth. Continuing to evolve such a pattern might at any time result in it suddenly cleaning itself up and becoming predictable.

:chemist (p5)

	.......O.......
	.......OOO.....
	..........O....
	.....OOO..O..OO
	....O.O.O.O.O.O
	....O...O.O.O..
	.OO.O.....O.OO.
	..O.O.O...O....
	O.O.O.O.O.O....
	OO..O..OOO.....
	....O..........
	.....OOO.......
	.......O.......

:C-heptomino Name given by Conway to the following heptomino, a less common variant of the B-heptomino.

	.OOO
	OOO.
	.O..

:Cheshire cat A block predecessor by C. R. Tompkins that unaccountably appeared both in Scientific American and in Winning Ways. See also grin.

	.O..O.
	.OOOO.
	O....O
	O.OO.O
	O....O
	.OOOO.

:chicken wire A type of stable agar of density 1/2. The simplest version is formed from the tile:

	OO..
	..OO
But the "wires" can have length greater than two and need not all be the same. For example:
	OO...OOOO.....
	..OOO....OOOOO

:chirality A term borrowed from chemistry to describe asymmetrical patterns with two distinct mirror-image orientations. One common use is in relation to Herschel transmitters, where the spacing between the two gliders in the tandem glider output can limit the receiver to a single chirality.

:cigar = mango

:circuit Any combination of conduits or converters that moves or processes an active signal. This includes components with multiple states such as period multipliers or switches, which can be used to build guns, logic gates, universal constructors, and other computation or construction circuitry.

:cis-beacon on anvil (p2)

	...OO.
	....O.
	.O....
	.OO...
	......
	.OOOO.
	O....O
	.OOO.O
	...O.OO

:cis-beacon on table (p2)

	..OO
	...O
	O...
	OO..
	....
	OOOO
	O..O

:cis-boat with tail (p1)

	.O...
	O.O..
	OO.O.
	...O.
	...OO

:cis fuse with two tails (p1) See also pulsar quadrant.

	...O..
	.OOO..
	O...OO
	.O..O.
	..O.O.
	...O..

:cis-mirrored R-bee (p1)

	.OO.OO.
	O.O.O.O
	O.O.O.O
	.O...O.

:cis snake = canoe

:clean Opposite of dirty. A reaction which produces a small number of different products which are desired or which are easily deleted is said to be clean. For example, a puffer which produces just one object per period is clean. Clean reactions are useful because they can be used as building blocks in larger constructions.

When a fuse is said to be clean, or to burn cleanly, this usually means that no debris at all is left behind.

:clearance In signal circuitry, the distance from an edge shooter output lane to the last unobstructed lane adjacent to the edge-shooter circuitry. For example, an Fx119 inserter has an unusually high 27hd clearance.

Also, oscillator and eater variants may be said to have better clearance if they allow gliders or other signals to pass closer to them than the standard variant allows. The following eater1 variant by Karel Suhajda allows gliders to pass one lane closer than the standard fishhook shape.

	.O......OO
	..O..OO..O
	OOO...O.O.
	......O.OO
	...OO.O...
	...O..O...
	....OO....
This is considered to be a variant of the eater1 because the reaction's rotor is exactly the same, even though three cells in this variant are too overpopulated to allow a birth, instead of underpopulated as in a standard eater1 glider-eating reaction.

:clock (p2) Found by Simon Norton, May 1970. This is the fifth or sixth most common oscillator, being about as frequent as the pentadecathlon, but much less frequent than the blinker, toad, beacon or pulsar. But it's surprisingly rare considering its small size.

	..O.
	O.O.
	.O.O
	.O..

The protruding cells at the edges can perturb some reactions by inhibiting the birth of a cell in a 3-cell corner. For example, a clock can be used to suppress the surplus blinker produced by an F171 conduit, significantly improving the recovery time of the circuit:

	.........O........O................................
	.........OOO......OOO..............................
	............O........O.............................
	...........OO.......OO.............................
	...................................................
	.................................................O.
	................................................O.O
	................................................O.O
	.................................................O.
	......................................O............
	............OO........................O............
	.............O........................OOO..........
	.............O.O........................O..........
	..............OO...................................
	...................................................
	...................................................
	........O..............................OO..........
	........OOO........................O...OO..........
	...........O......................O.O..............
	..........OO.....................O.O...............
	.................................O.................
	................................OO.................
	...................................................
	...................................................
	...................................................
	...................................................
	.........O.........................................
	.........O.O.......................................
	.........OOO.......................................
	...........O.......................................
	...................................................
	..................OO...O...........................
	...................O....OO.........................
	................OOO...OO...........................
	..OO............O.......O..........................
	...O...............................................
	OOO................................................
	O..................................................

:clock II (p4) Compare with pinwheel.

	......OO....
	......OO....
	............
	....OOOO....
	OO.O....O...
	OO.O..O.O...
	...O..O.O.OO
	...O.O..O.OO
	....OOOO....
	............
	....OO......
	....OO......

:clock inserter = clock insertion.

:clock insertion A uniquely effective method of adding a glider to the front edge of a salvo, by first constructing a clock, then converting it to a glider using a one-bit spark. Here it rebuilds a sabotaged eater in a deep pocket between other gliders:

	..................................................O........
	..................................................O.O......
	..................................................OO.......
	...............................................O......O....
	..............................................O......O.....
	..............................................OOO....OOO...
	...........................................................
	...........................................O......O........
	...........................................O.O....O.O.....O
	...........................................OO.....OO....OO.
	........................................O.......O........OO
	.......................................O...................
	.......................................OOO...........O.O...
	.....................................................OO....
	......................................................O....
	O..................................................O.......
	.OO..............................................OO........
	OO................................................OO.......
	...........................................................
	...........................................................
	...........................................................
	...........................................................
	...........................................................
	...........................................................
	...........................................................
	.............................O.............................
	....................O......O.O.............................
	..................O.O.......OO.............................
	...................OO......................................
	.........................O.................................
	..........................O....OOO.........................
	........................OOO....O...........................
	................................O..........................
	.....................................OO....................
	............................OO.......O.O...................
	............................O.O......O.....................
	............................O..............................
	...........................................................
	...........................................................
	...........................................................
	...........................................................
	...........................................................
	...........................................................
	...........................................................
	...........................................................
	...........................................................
	...........................................................
	...........................................................
	...........................................................
	...........................................................
	...........................................................
	...........................................................
	...........................................................
	...........................................................
	.............................................OO............
	.............................................O.O...........
	.............................................O.............

In 2015 Chris Cain used this reaction to demonstrate conclusively that any unidirectional glider salvo, no matter how large or tightly packed, can be constructed by collisions between gliders that are initially separated by any finite distance. As a corollary, because all glider syntheses are made up of two to four unidirectional salvos, any glider-constructible object has a synthesis that starts with every glider at least N cells away from every other glider (for any chosen N).

:cloud of smoke = smoke

:cloverleaf This name was given by Robert Wainwright to his p2 oscillator washing machine. But Achim Flammenkamp also gave this name to Achim's p4.

:cluster Any pattern in which each live cell is connected to every other live cell by a path that does not pass through two consecutive dead cells. This sense is due to Nick Gotts, but the term has also been used in other senses, often imprecise.

:CNWH Conweh, creator of the Life universe.

:Coe ship (c/2 orthogonally, p16) A puffer engine discovered by Tim Coe in October 1995.

	....OOOOOO
	..OO.....O
	OO.O.....O
	....O...O.
	......O...
	......OO..
	.....OOOO.
	.....OO.OO
	.......OO.

In December 2015, the Coe ship was discovered in an asymmetric random soup on Catagolue. This was the first time any non-p4 ship was discovered in a random asymmetric soup experiment, winning Adam P. Goucher a 50-euro prize offered by Ivan Fomichev.

:Coe's p8 (p8) Found by Tim Coe in August 1997.

	OO..........
	OO..OO......
	.....OO.....
	....O..O....
	.......O..OO
	.....O.O..OO

:colour-changing See colour of a glider. The reflector shown in p8 reflector is colour-changing, as are its 5/6/7 and higher-period versions.

:colourised Life A cellular automaton that is the same as Life except for the use of a number of different ON states ("colours"). All ON states behave the same for the purpose of applying the Life rule, but additional rules are used to specify the colour of the resulting ON cells. Examples are Immigration and QuadLife.

:colour of a glider The colour of a glider is a property of the glider that remains constant while the glider is moving along a straight path, but that can be changed when the glider bounces off a reflector. It is an important consideration when building something using reflectors.

The colour of a glider can be defined as follows. First choose some cell to be the origin. This cell is then considered to be white, and all other cells to be black or white in a checkerboard pattern. (So the cell with coordinates (m,n) is white if m+n is even, and black otherwise.) Then the colour of a glider is the colour of its leading cell when it is in a phase that can be rotated to look like this:

	OOO
	..O
	.O.

A reflector that does not change the colour of gliders obviously cannot be used to move a glider onto a path of different colour than it started on. But a 90-degree reflector that does change the colour of gliders is similarly limited, as the colour of the resulting glider will depend only on the direction of the glider, no matter how many reflectors are used. For maximum flexibility, therefore, both types of reflector are required.

:colour-preserving See colour of a glider. Snarks and bumpers are colour-preserving reflectors.

:complementary blinker = fore and back

:component A partial glider synthesis that can be used in the same way in multiple glider recipes. A component transforms part of an object under construction in a well-defined way, without affecting the rest of the object. For example, this well-known component can be used to add a hook to any object that includes a protruding table end, converting it to a long bookend:

	.......O...................O...................O
	.....OO..................OO..................OO.
	......OO..................OO..................OO
	................................................
	..O...................O...................O.....
	O.O.................O.O.................O.O.....
	.OO..O...............OO..O...............OO..O..
	.....O.O.................O.O.................O.O
	.....OO..................OO..................OO.
	................................................
	................................................
	....................O...........................
	...O..O............O.O.O..O............OO..O..O.
	...OOOO.............OO.OOOO............O...OOOO.
	......................O.................OOO.....
	.....OO...............O.O.................O.O...
	.....OO................O.O.................OO...
	........................O.......................

"Component" is also used to specify any piece of an object - spaceship, oscillator, etc. - that can be combined with other components in specific ways according to a grammar to produce a variety of objects. The components can either be independent objects that only occasionally react with each other, or else they can be fused together to support each other. For example, any branching spaceship is made up of several components, and there is a single repeating component in any wicktrailer.

:composite See composite conduit.

:composite conduit A signal-processing conduit that can be subdivided into two or more elementary conduits.

:compression = repeat time, recovery time.

:computational universality See universal computer.

:conduit Any arrangement of still lifes and/or oscillators that moves an active object to another location, perhaps also transforming it into a different active object at the same time, but without leaving any permanent debris (except perhaps gliders, or other spaceships) and without any of the still lifes or oscillators being permanently damaged. Probably the most important conduit is the following remarkable one (Dave Buckingham, July 1996) in which a B-heptomino is transformed into a Herschel in 59 generations.

	.........OO.O
	O.OO......OOO
	OO.O.......O.
	.............
	.........OO..
	.........OO..
Several hundred elementary conduits are now known, with recent discoveries primarily made via search programs such as CatForce and Bellman.

:conduit 1 = BFx59H.

:confused eaters (p4) Found by Dave Buckingham before 1973.

	O..........
	OOO........
	...O.......
	..O........
	..O..O.....
	.....O.....
	...O.O.....
	...OO..OO..
	.......O.O.
	.........O.
	.........OO

:constellation A general term for a group of two or more separate objects, usually small still lifes and low-period oscillators. Compare pseudo still life.

:construction arm An adjustable mechanism in a universal constructor that allows new objects to be constructed in any chosen location that the arm can reach. A construction arm generally consists of a shoulder containing fixed guns or edge shooters, a movable construction elbow that slides forward and backward along the construction lane(s), and in the case of single-arm universal constructors, a hand target object at the construction site that can be progressively modified by a slow salvo to produce each desired object.

:construction elbow One of the components of a construction arm in a universal constructor. The elbow usually consists of a single Spartan still life or small constellation. It accepts elbow operation recipes, in the form of salvos coming from the construction arm's shoulder.

These recipes may do one of several things: 1) pull the elbow closer to the shoulder, 2) push the elbow farther from the shoulder, 3) emit a glider on a particular output lane (while also optionally pushing or pulling the elbow); 4) create a "hand" target block or other useful object as a target for output gliders, to one side of the construction lane; 5) duplicate the elbow, or 6) destroy the elbow.

Elbows that receive and emit orthogonally-traveling spaceships instead of gliders are technically possible, but no working examples are currently known. The discussion below assumes that gliders are used to communicate between the shoulder, elbow, and hand locations.

If a mechanism can be programmed to generate recipes for at least the first three options listed above, it is generally capable of functioning as a universal constructor. The main requirement is that push and pull elbow operations should be available that are either minimal (1fd) or the distances should be relatively prime.

Depending on the elbow operation library, there may be only one type of elbow, or there may be two or more elbow objects, with recipes that convert between them. The 9hd library had just one elbow type, a block. The original 10hd library had two elbows, blocks in mirror-symmetric locations; this was expanded to a larger list for the 10hd Demonoid. The 0hd Demonoid also has a multi-elbow recipe library. A slow elbow toolkit may make use of an even larger number of glider output recipes, because the target elbow object in that case is not restricted to a single diagonal line.

If only one colour, parity, or phase of glider can be emitted, then the mechanism will be limited to producing monochromatic salvos or monoparity salvos. These are less efficient at most construction tasks, but are still generally accepted to enable universal toolkits. See also half-baked knightship.

:construction envelope The region affected by an active reaction, such as a glider synthesis of an object. The envelope corresponds to the state-2 blue cells in LifeHistory. See also edgy.

:construction lane Part of a construction arm between the shoulder and the elbow - in particular, one of the fixed lanes that elbow operation signals travel on. All known universal constructors have used arms with two or more construction lanes, except for the ones in the 0hd Demonoid and in recent single-channel construction recipes.

:construction recipe One or more streams of gliders or other signals fed into a universal constructor to create a target object. Compare glider recipe.

:construction universality See universal constructor.

:converter A conduit in which the input object is not of the same type as the output object. This term tends to be preferred when either the input object or the output object is a spaceship.

The following diagram shows a p8 pi-heptomino-to-HWSS converter. This was originally found by Dave Buckingham in a larger form (using a figure-8 instead of the boat). The improvement shown here is by Bill Gosper (August 1996). Dieter Leithner has since found (much larger) oscillators of periods 44, 46 and 60 that can be used instead of the Kok's galaxy.

	.O.O..O........
	.OOO.O.OO......
	O......O.....O.
	.O.....OO...O.O
	.............OO
	OO.....O.......
	.O......O......
	OO.O.OOO.......
	..O..O.O.......
	............OOO
	............O.O
	............O.O

For another periodic converter, see the glider-to-LWSS example in queen bee shuttle pair. However, many converters are stable. Examples of elementary conduit converters include BFx59H, 135-degree MWSS-to-G, and 45-degree MWSS-to-G.

:convoy A collection of spaceships all moving in the same direction at the same speed.

:copperhead (c/10 orthogonally, p10) The following small c/10 spaceship, discovered by conwaylife.com forum user 'zdr' on 5 March 2016, using a simple depth-first search program. A glider synthesis was found on the same day.

	.OOOO.
	......
	.O..O.
	O.OO.O
	O....O
	......
	O....O
	OO..OO
	OOOOOO
	.O..O.
	..OO..
	..OO..
Later that same month Simon Ekström added a sparky tagalong for the copperhead to produce the fireship. This allowed for the construction of c/10 puffers and rakes.

:Corder- Prefix used for things involving switch engines, after Charles Corderman.

:Corder engine = switch engine

:Cordergun A gun firing Corderships. The first was built by Jason Summers in July 1999, using a glider synthesis by Stephen Silver.

:Cordership Any spaceship based on switch engines. These necessarily move at a speed of c/12 diagonally with a period of 96 or a multiple thereof. The first Cordership was constructed by Dean Hickerson in April 1991, using 13 switch engines. He soon reduced this to 10, and in August 1993 to 7. In July 1998 he reduced it to 6. In January 2004, Paul Tooke found the 3-engine glide symmetric Cordership shown below.

	................................OO.O...........................
	...............................OOO.O......O.O..................
	..............................O....O.O....O....................
	...............................OO......O.O...O.................
	................................O...O..O..OO...................
	...................................O.OO...O....................
	..................................O.O................OO........
	..................................O.O................OO........
	...............................................................
	...............................................................
	...............................................................
	...............................................................
	...............................................................
	...............................................................
	.............................................................OO
	....................................................OO.......OO
	.......................................O.........O.OOOO........
	..................................O...OOOOO.....OO.O...OO......
	.................................O.O.......OO....O..OO.OO......
	.................................O.......O.OO.....OOOOOO.......
	..................................O........OO......O...........
	...................................O...OOOO....................
	........................................OOO....................
	........................O.O.........OO.........................
	........................O.O.O......O.O.........................
	.......................O..OO.O....OO...........................
	........................OO...O.O.OO.O..........................
	........................OO...OO.OOOOO..........................
	............................O.OO...OO..........................
	...........................O.O.................................
	..OO.O.........................................................
	.OOO.O......O.O................................................
	O....O.O....O..................................................
	.OO......O.O...O...............................................
	..O...O..O..OO...........O.....................................
	.....O.OO...O...........OOO....................................
	....O.O.................O..O...................................
	....O.O................O....O..................................
	........................O......................................
	...............................................................
	........................O..O...................................
	.........................O.O...................................
	...............................................................
	.....................O.........................................
	....................OOO........................................
	...................OO.OO.......................................
	.........O........OO.O.....O...................................
	....O...OOOOO....OO......OO....................................
	...O.O.......OO..OO.......OO...................................
	...O.......O.OO................................................
	....O........OO................................................
	.....O...OOOO..................................................
	..........OOO..................................................
	...............................................................
	...............................................................
	...............................................................
	...........OO..................................................
	...........OO..................................................

Corderships generate sparks which can perturb other objects in many ways, especially gliders which can reach them from the side or from behind. Some perturbations reflect gliders back the way they came, and can be used for constructions such as the caber tosser and the infinite glider hotel.

:cousins (p3) This contains two copies of the stillater rotor.

	.....O.OO....
	...OOO.O.O...
	O.O......O...
	OO.OO.OO.O.OO
	...O.O....O.O
	...O.O.OOO...
	....OO.O.....

:cover The following induction coil. See scrubber for an example of its use.

	....O
	..OOO
	.O...
	.O...
	OO...

:covered table = cap

:cow (c p8 fuse)

	OO.......OO..OO..OO..OO..OO..OO..OO..OO..OO..OO..OO..OO.....
	OO....O.OOO..OO..OO..OO..OO..OO..OO..OO..OO..OO..OO..OO...OO
	....OO.O.................................................O.O
	....OO...OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO..
	....OO.O..................................................O.
	OO....O.OOO..OO..OO..OO..OO..OO..OO..OO..OO..OO..OO..OO..OO.
	OO.......OO..OO..OO..OO..OO..OO..OO..OO..OO..OO..OO..OO.....

:CP pulsar = pulsar

:crab = quarter.

:crane (c/4 diagonally, p4) The following spaceship found by Nicolay Beluchenko in September 2005, a minor modification of a tubeater found earlier by Hartmut Holzwart. The wing is of the same form as in the swan and Canada goose.

	.OO.................
	OO..................
	..O.................
	....OO...O..........
	....OO..O.O.........
	.......OO.O.........
	.......OO...........
	.......OO...........
	.................OO.
	.........O....OO.O..
	.........OOO..OO....
	.........OOO..OO....
	..........OO........
	....................
	............O.......
	...........OO.......
	...........O........
	............O.......
	....................
	.............OO.....
	..............O.OO..
	..................O.
	...............OO...
	...............OO...
	.................O..
	..................OO

:cross (p3) Found by Robert Wainwright in October 1989. The members of this family are all polyominoes.

	..OOOO..
	..O..O..
	OOO..OOO
	O......O
	O......O
	OOO..OOO
	..O..O..
	..OOOO..
In February 1993, Hartmut Holzwart noticed that this is merely the smallest of an infinite family of p3 oscillators. The next smallest member is shown below.
	..OOOO.OOOO..
	..O..O.O..O..
	OOO..OOO..OOO
	O...........O
	O...........O
	OOO.......OOO
	..O.......O..
	OOO.......OOO
	O...........O
	O...........O
	OOO..OOO..OOO
	..O..O.O..O..
	..OOOO.OOOO..

:crowd (p3) Found by Dave Buckingham in January 1973.

	...........O..
	.........OOO..
	.....OO.O.....
	.....O...O....
	.......OO.O...
	...OOOO...O...
	O.O.....O.O.OO
	OO.O.O.....O.O
	...O...OOOO...
	...O.OO.......
	....O...O.....
	.....O.OO.....
	..OOO.........
	..O...........

:crown The p12 part of the following p12 oscillator, where it is hassled by caterer, a jam and a HW emulator. This oscillator was found by Noam Elkies in January 1995.

	..........O...........
	..........O......O....
	...O....O...O...OO....
	...OO....OOO..........
	.........OOO..OOO..O.O
	.O..OOO.........O.OOOO
	O.O.O...............OO
	O..O..................
	.OO........OO.........
	......OO.O....O.OO....
	......O..........O....
	.......OO......OO.....
	....OOO..OOOOOO..OOO..
	....O..O........O..O..
	.....OO..........OO...

:crucible = cauldron

:crystal A regular growth that is sometimes formed when a stream of gliders, or other spaceships, is fired into some junk.

The most common example is initiated by the following collision of a glider with a block. With a glider stream of even period at least 82, this gives a crystal which forms a pair of beehives for every 11 gliders which hit it.

	.O......
	..O...OO
	OOO...OO

:cuphook (p3) Found by Rich Schroeppel, October 1970. This is one of only three essentially different p3 oscillators with only three cells in the rotor. The others are 1-2-3 and stillater.

	....OO...
	OO.O.O...
	OO.O.....
	...O.....
	...O..O..
	....OO.O.
	.......O.
	.......OO
The above is the original form, but it can be made more compact:
	....OO.
	...O.O.
	...O...
	OO.O...
	OO.O..O
	...O.OO
	...O...
	..OO...

:curl = loop


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